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Three Slightly Ranty Thoughts on “Back” to Normal

Johanna Rothman

I wrote an article in 2001: Crisis? I like starting with trust and asking if people understand the work; if they need anything; and when I can expect to see a demo or results. Do you remember the “software crisis” of the 70s, 80s, 90s, 00s? I've worked in the software industry since the 1970s. What Crisis?

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Top 7 Web Designers in California, USA

UX Studio

2 – Studio 22 Design About the Agency Studio 22 Design was founded by Rocky Tilney in 2001. Also, develop product demos and prototypes. 5 – Baunfire About the Agency Founded in 2001 by Juan Sanchez and based in San Jose, CA, Baunfire is a forward-thinking Silicon Valley digital creative agency.

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Why Marketing Should Go Agile

Pragmatic Marketing

Software developers faced a similar crisis in 2001. For software developers, the sprint review is a time to demo working software. We still spend time writing thick marketing plans, constructing yearly budgets, launching big-bang ad campaigns and targeting broad audiences (instead of having conversations with people).

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Agile at Scale – Outcome Driven (or Broken)

Tyner Blain

I “went agile” in 2000/2001 – I was writing software and leading teams at an enterprise software company at the time, and we adopted elements of XP and other agile practices in what we branded (internally and externally) as Fast Cycle Time (FCT).

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The tools we use: Challenging dogma in the design process

Intercom, Inc.

This was probably best illustrated in what’s been called the single most famous edit in the history of cinema, in 2001: A Space Odyssey. The video operator for the demo was a guy named Stewart Brand , who among other things published a magazine at the time called the Whole Earth Catalog.

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The Digital Workspace Monitoring Journey

eG Innovations

I joined eG Innovations in 2001 when the company was an infant. I remember we did a few demos for our prospects and multiple times, we were told “What you are doing is nice, but can you support Citrix?”. I have spent 18+ years in the software industry playing various roles: from a developer to an architect to a product manager.