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Smart Glass Product Review – Jio Glass, Apple Glass, Google Glass, Etc.

The Basics of Product Management

It was launched with a lot of fanfare in 2012 with commercial availability by mid-2013. Based on an effective product feedback loop , Google Glass enterprise edition 2 was launched in mid 2019. But, the Google Glass never really captured the user imagination. The wearable tech didn’t really take off.

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What Do You Really Need: In-House Team, Outsourcing or a Tech Partner?

The Product Coalition

Six months after the release in September 2012, the company had to shut down the game servers and admit it couldn’t compete with other online RPGs that already had sustainably growing fan communities and profits. you will need a fast feedback loop and to react to market changes quickly. Instead, it was an MMORPG called Glitch.

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The red flags and magic numbers that investors look for in your startup’s metrics – 80 slide deck included!

Andrew Chen

If you look at Google Trends, you’ll see that “growth hacking” all of a sudden became a term people in the industry were interested, and were searching for, in 2012. In the past few years, over 1500+ folks have attended the program from almost every company in the Bay Area and many F500 enterprises as well. There’s a reason for that.

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Reflecting on the Intercom journey – Karen Peacock and Des Traynor in conversation

Intercom, Inc.

And that was my first time in enterprise software – I’d spent some time in consumer software before that and did that for a few years. We came out of private beta on January 27th, 2012, where we announced that we’d raised a million dollars. Getting that right feedback loop in place makes the future very bright.

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The Podcast Ecosystem in 2019 – a16z’s 68 page analysis (Guest essay by Li Jin)

Andrew Chen

In the years following the release of Apple’s podcast app in 2012, smartphones pulled ahead of computers for podcast consumption and have grown to become the dominant way that consumers listen to podcasts. Since Apple launched its Podcasts app in 2012, smartphones have quickly grown to become the most common device for podcast consumption.

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The Podcast Ecosystem in 2019 – a16z’s 68 page analysis

Andrew Chen

In the years following the release of Apple’s podcast app in 2012, smartphones pulled ahead of computers for podcast consumption and have grown to become the dominant way that consumers listen to podcasts. Since Apple launched its Podcasts app in 2012, smartphones have quickly grown to become the most common device for podcast consumption.