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What Do You Really Need: In-House Team, Outsourcing or a Tech Partner?

The Product Coalition

Six months after the release in September 2012, the company had to shut down the game servers and admit it couldn’t compete with other online RPGs that already had sustainably growing fan communities and profits. you will need a fast feedback loop and to react to market changes quickly. Instead, it was an MMORPG called Glitch.

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Building the Future of Digital Technology News with Richard MacManus

DISQO

ReadWriteWeb was sold to SAY Media in December 2011 and Richard left the site in October 2012. I stayed on until October 2012. So it was all brand new and building ReadWriteWeb was a lesson for me in terms of how to adapt to that world. I ran ReadWriteWeb from 2003 until I sold it at the end of 2011.

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Building the Future of Digital Technology News with Richard MacManus

DISQO

ReadWriteWeb was sold to SAY Media in December 2011 and Richard left the site in October 2012. I stayed on until October 2012. So it was all brand new and building ReadWriteWeb was a lesson for me in terms of how to adapt to that world. I ran ReadWriteWeb from 2003 until I sold it at the end of 2011.

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Building the Future of Founder Wellbeing with Kelly Fitzsimmons

DISQO

Then we ventured into virtual reality in 2012, and I remember it was Jeff, and four other people in a subreddit trying to figure out what to do with this thing called the Oculus Rift, we were part of the original Kickstarter. The post Building the Future of Founder Wellbeing with Kelly Fitzsimmons appeared first on Feedback Loop.

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Building the Future of Founder Wellbeing with Kelly Fitzsimmons

DISQO

Then we ventured into virtual reality in 2012, and I remember it was Jeff, and four other people in a subreddit trying to figure out what to do with this thing called the Oculus Rift, we were part of the original Kickstarter. The post Building the Future of Founder Wellbeing with Kelly Fitzsimmons appeared first on Feedback Loop.

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Reflecting on the Intercom journey – Karen Peacock and Des Traynor in conversation

Intercom, Inc.

We came out of private beta on January 27th, 2012, where we announced that we’d raised a million dollars. We were working out of a coffee shop at the time, witnessing a barista grow an entire global brand, one relationship at a time, to a ludicrous degree. “I see Intercom becoming a consumer brand.

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The Podcast Ecosystem in 2019 – a16z’s 68 page analysis (Guest essay by Li Jin)

Andrew Chen

In the years following the release of Apple’s podcast app in 2012, smartphones pulled ahead of computers for podcast consumption and have grown to become the dominant way that consumers listen to podcasts. Since Apple launched its Podcasts app in 2012, smartphones have quickly grown to become the most common device for podcast consumption.