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The ultimate guide to willingness-to-pay

Lenny Rachitsky

It can drive enormous sustained growth (quickly) and often takes very little product work, yet is rarely prioritized or even discussed within product teams. Why are so few product teams testing their pricing? This article will decode the four most commonly used quantitative WTP methods and provide a template of questions you can use.

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Some Practical Tools For Stakeholder Management

BrainMates

This blog was originally written in 2011 and updated in September 2019. Without the involvement of stakeholders, ideas simply remain ideas and it’s nearly impossible to successfully develop and launch products. Alone, or in a team, list potential stakeholders as well as: Their interests. Adrienne Tan. Stakeholder identification.

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Finding Flow in Your Product Management Career

Mind the Product

At that time in London – we’re talking 2011/2012 – it was, dare I say, a bold step to leave a full-time, good product position to go freelance. One of the areas that caught my attention was flow theory, developed by Mihaly Csikszentmihalyi. Find Your Flow. Obliged to Work.

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Drata’s CEO Adam Markowitz on creating a culture of cyber security

Intercom, Inc.

After working on NASA’s Space Shuttle Main Engine, he went on to develop Portfolium, a social networking platform that allows students and graduates to showcase skills beyond the traditional resume to potential employers. Portfolium was eventually acquired, but the team behind it never stopped thinking about a better way to do it.

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Five Berlin Design Studios to Work With in 2021

UX Studio: Product Management

In this article, we answer the following frequently asked questions: What are the top design studios in Berlin to work with? As a design studio that often works with international companies, we’ve developed a remote collaboration process that lets us work effectively with our clients. Our client portfolio is rich and diverse.

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Whole Product Game

Tyner Blain

I’ve been revisiting his concepts and their use recently, thinking about how to revise them for some exercises I’ve been doing with product teams. In 1980, Mr. Levitt published his article through the Harvard Business Review – also available for sale as an eDoc through Amazon. Whole Product Game Background.

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Design Challenges: Designers Demand Reform as Unfair Tasks Miss the Mark (part I)

UX Planet

Largely picking up from the voices of designers themselves, the article amplifies their call for reform, advocating for a more human-centered and ethical approach to design talent evaluation. I’m still going to ask for a design challenge 11. Even at a contractual level, the context varies.