Designing for the Immersive World: A UX Designer’s Guide to AR, VR, and XR
UX Planet
JUNE 19, 2025
Example: Picking up a virtual key or interacting with a product in AR. Example: Seeing your hand hold tools during VR training. The XR Design Process: From Concept to SDK Discovery & Research — Assess if users are seated or moving; match input methods to hardware. What Is an Immersive World?
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