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Post-Pandemic Mobile App Improvement Strategies by Industry | Travel & Hospitality, Retail & Shopping, Food & Drink

Alchemer Mobile

Almost all apps have experienced one of three significant changes to their DAU due to COVID-19: massive drops, huge spikes, or higher frequency of app usage. Almost all of our customers’ apps have experienced a significant change in their DAU due to COVID-19. So, what are Travel and Hospitality brands to do? Huge spikes.

Travel 246
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4 Ways to Improve In-App CX with Onboarding Techniques 

Alchemer Mobile

This initiative results in 900,000 app downloads in less than a year, a 130 percent boost in online sales, and a 76 percent increase in app usage. Scenario 2: The winning hand lied in the brand’s ability to think on their feet and implement efforts to elevate the overall customer experience. Image Source: Delivra.

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AI-Washing

Mironov Consulting

  8000 downloads, 2000 trial users!    Since LLMs are built statistically and will always deliver some wrong answers, are we factoring in the human effort to watch for hallucinations and review every recommendation?     How do you spot mistakes, and how do you improve the system?  How

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Product Positioning for Product Managers

Department of Product

Pricing, user experience, features, performance, branding, customer service and partnerships influence how target customers perceive the value of one product relative to alternatives in established markets. Porsche, Audi and Volkswagen coexist in the same automotive market as global brands with unique products as a portfolio within VW Group.

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Does ‘plagiarism’ apply to UI and UX?

freshtrax

It is often difficult to differentiate between apps at a glance due to their large, bold headlines in rounded sans serif typefaces and minimal black-and-white interfaces with lots of negative space. Users have little motivation to learn a different interface again and again each time they download a new app.

UX 52
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Three million downloads and counting: Inside Intercom reaches a podcasting milestone

Intercom, Inc.

This month, we have passed the three million download mark for the show. Liam Geraghty: That’s one of our most downloaded episodes, so if you haven’t heard it, you do not want to miss that. We use a multi-touch attribution system. That just blows my mind. Let’s actually try and write it down.

Download 215
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Gamification In UX

UX Studio

Dropbox knows how frustrated users may get when they need to put extra cognitive effort into learning a new system. Most importantly: Dropbox rewards users with the exact same thing that they downloaded and installed Dropbox for in the first place: storage space (for sharing).

UX 60