Remove Entertainment Remove Feedback Loop Remove Naming
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Using Dopamine Design to Enrich the Digital Banking Experience

UX Planet

This is the effect of Dopamine Banking, where finance meets emotions and entertainment, and every tap of your smartphone is engineered to delight and reward. This new model prioritizes interactive and emotionally resonant touchpoints and can be named Dopamine Banking. It ultimately changes how we think about financial services.

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What is Product Intelligence?

Amplitude

We are also more connected—tablets, watches, phones, work laptops, TVs, bikes, consoles, and cars to name a few. If products do not entertain us, make us more effective at our jobs, connect us, inform us, delight and inspire us—we fire them and try something new. Today, we—the product-using public—have more choices.

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Product Design For Kids: A UX Guide To Children’s Minds

UX Studio

The same task or entertainment won’t necessarily fit older children. Kids don’t regulate their emotional responses well, and they even have problems naming and recognizing their inner states of mind. From age five and on, they understand causality pretty well and can name reasons behind things. Kids need instant effects.

UX 107
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The ultimate guide to cohort analysis: How to reduce churn and strengthen your product

Mixpanel

Cohorts are, simply, user segmentations that are saved and named for quick reference. Rather than setting new reporting filters each time they log into an analytics suite, teams can name cohorts things like “Power Users,” “Busy Brenda,” or “Week 7,” and check back repeatedly to see how that cohort is performing over time.

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How do you hook your customers?

DISQO

Type the name of almost any successful consumer web company into your search bar and add the word “addict” after it. What separates Hooks from a plain vanilla feedback loop is their ability to create wanting in the user. Feedback loops are all around us, but predictable ones don’t create desire. Variable Reward.

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How do you hook your customers?

DISQO

Type the name of almost any successful consumer web company into your search bar and add the word “addict” after it. What separates Hooks from a plain vanilla feedback loop is their ability to create wanting in the user. Feedback loops are all around us, but predictable ones don’t create desire. Variable Reward.

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19 Curated SaaS Product Marketing Examples For Every Stage Of The User Journey

Userpilot

best practices include: user-centered mindset, personalized messaging, continuous feedback loops, data-informed decisions. SaaS product marketing is the strategies and tactics applied to software products and apps to create demand and drive the adoption and retention of said product by the end-user. moment more quickly.