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Enhancing Soundcloud’s Discovery Experience and Positioning through Content Categorization

The Product Coalition

You can find the first part here: Case study: what’s wrong with Soundcloud and what opportunity it misses I will be exploring how differentiating the content can: Allow a highly tailored experience across different areas of the product Help Soundcloud catch strategic opportunities while playing with their own strengths.

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Six predictions for the UX and CX industries in 2020

Userzoom

Therefore, I have asked six of UserZoom’s brightest minds (who also happened to be willing to stake their hard-earned reputations on these predictions) about how they think the CX and UX landscapes will shape up in 2020. This may even become a competitive differentiator. Becky Wright, Senior Product UX Researcher.

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Four top challenges UX teams face in 2020 and how to solve them

Userzoom

What are the top challenges that UX professionals will face in 2020 and what can we do to solve them? Over the last couple of years we’ve surveyed hundreds of people from some of the biggest companies in the world to discover the current UX landscape in enterprise organizations.

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Does ‘plagiarism’ apply to UI and UX?

freshtrax

But is there “plagiarism” in UI and UX? Tracing is where you take the UI or UX of an existing popular service and literally trace over it, trying to imitate the interactions so that you can learn which design elements will please users. Popular UI/UX are all alike. UI/UX of social networking services are quite similar.

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UX Maturity Model: A tool to improve collaboration with the UX team

UX Studio

Our UX Maturity Model arose from many questions and issues, such as: How does UX team involvement in product related decisions benefit us? It didn’t correspond to job or position, nor company size. It related to UX experience and attitude (openness to feedback and ability to adapt). Interested in our UX methods?

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Gamification In UX

UX Studio

Gamification in UX predates what we thought of as its beginnings. UX” falls in the same category, as Donald Norman mentioned the term “user experience” for the first time in 1993 (when he changed his title from User Interface Architect to User Experience Architect). .” So why still treat the subject gamification in UX?

UX 61
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How to standardize user research in your organization

Userzoom

If you’re in the process of democratizing UX beyond the boundaries of your own UX team, and equipping other people in the organization with the skills to run their own research, s tandardization can increase efficiency and helps set expectations of what’s involved in a user research project. Download the library.