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Your Ultimate Guide to Agile Transformation

Agile Velocity

Agile has been shown to shorten time-to-market, increase quality, instill predictability, improve customer satisfaction, and create an overall happier working culture. Agile Transformation involves all levels of the organization and applies Lean-Agile principles to business processes, practices, tools, operations, and culture.

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The Differences, Pros and Cons Between Waterfall and Agile Methodologies

The Product Coalition

At the beginning of any software development project, managers think of which methodology is between waterfall and agile. It’s essential to follow clearly defined processes or software development life cycle (SDLC) to ensure software development quality. Waterfall and agile: A smart method or bad solution?

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How To Improve Designer-Developer Collaboration as an External UX Team

UX Studio: Product Management

At UX Studio , while we develop our products, uxfol.io and copyfol.io , we are mainly focused on agency work, meaning that we cooperate with several clients as external teams. This post was written from the perspective of designers, mainly intended for external teams and entrepreneurs. Five challenges and solutions.

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Build Team Resilience: Shorten Feedback Loops (Part 2)

Johanna Rothman

This series is about helping a team create a less brittle environment—more resilience. Brief description of the problem at a recent client: Person A checked in code that broke an “unrelated” part of the system. Neither did the team. In this case, the project team had no automated tests.

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How To Maximize An Agile Team – Don’t Give Up On Scrum

Modus Create

When I first attended Scrummaster training, I went in wide-eyed and excited to learn all of the secrets behind this amazing “new” agile project-management strategy called Scrum. But my employer had just paid for me to go through the training, and I was expected to help improve their development processes.

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The Product Agent: Managing Ideas on a Product Team

The Product Coalition

I became director of communications, leading the development of intranets and web applications. Challenges aside, I enjoyed the close-knit teams and easy access to upper management which enabled quick decision making. Designers vs Developers The work culture in this large organization was unlike anything I’d ever experienced.

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Three Ways to Stop Agile Death Marches

Johanna Rothman

Your team says they use Scrum in two-week iterations. Clare was convinced her team didn't estimate well. Here's how Clare's team worked: Every person started their own story. See Who's Playing Agile Schedule Games? ). Because every person started their own story, they had to wait for each other for code review.

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