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Systems Thinking and its Relevance to Strategic Planning in UX Research

UX Planet

Systemic Thinking: The Key to an Impactful UX Strategy Systems Thinking is a holistic approach to problem analysis and solving that emphasizes viewing systems as a whole, rather than focusing only on individual parts. What is Systems Thinking? Interrelationship: all parts affect each other within a system.

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Applying Neuromarketing to Elevate the Digital Banking User Experience

UX Planet

Research in consumer neuroscience by Kenning and Hubert (2008) indicates that subconscious, emotional factors strongly influence our decisions. For example, through the use of nudge theory (Thaler & Sunstein, 2008), we can guide users toward better decisions without being manipulative. This is where neuroscience bridges the gap.

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The Secret of Diminishing Returns

Tyner Blain

I have a bit of a history with the concept of ‘good enough’, from satisficing in sprint planning (2008) to Kano analysis for product managers (2009) to trying not to miss the mark in problem solving (2012) to understanding intent and satisfying customer needs (2014).

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A System Administrator’s Journey through multiple IT transformations

eG Innovations

I just looked at his system and said, “Very clearly, there was a network cable disconnected icon there, right on your screen!”. AW : What is your favorite helpdesk ticketing system: ServiceNow, Jira, Autotask, Zendesk, others, etc.? I’ve been following this tool since 2008. He immediately apologized for his impatience.

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AI transformation 101: Security risks of AI in life sciences

Modus Create

They come in many forms, but some of the most pressing risks include: Malware : As with traditional systems, AI-powered ones can also be targeted by malicious software designed to infiltrate and disrupt operations. Rootkits : Burrow deep into systems, making them notoriously hard to detect. And the risks dont stop there.

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Little Otter’s Rebecca Egger on making mental health care accessible to all

Intercom, Inc.

In a heartfelt testimony, Rebecca recalls how her little brother came down with a rare autoimmune brain disorder back in 2008. Rebecca: I’m going to kind of start my journey a little bit earlier and give credit where credit is due. Little Otter and its family-first approach, they believe, is the antithesis of that.

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Gamification In UX

UX Studio

Even though the term “gamification” made its appearance in 2008, it didn’t gain popularity until 2010. Dropbox knows how frustrated users may get when they need to put extra cognitive effort into learning a new system. To gamify a system, start by rewarding users with the thing they use the application for. Not really.

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