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Y Oslo 2024: When It Comes to Discovery, Something is Better Than Nothing

Product Talk

In my book, I wrote a lot about streaming entertainment. That opens this door of, if they’re just too boring, maybe we should create more entertaining ads and actually take care of our ad providers. How can I add more value to this article? Tweet This I can give an example. People blog about how the Super Bowl ads were.

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Pinterest’s Personalization Playbook

UX Planet

Instagram essentially runs multiple personalization models in parallel, each tuned to user intent on the surface: Feed = whats most relevant from friends + some extras, Explore = dive into new content youll enjoy, and Reels = entertaining videos to keep you hooked. Actual implementation details mayvary.

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The Grand Finale! What To Do With A Product In Decline? (Product Lifecycle Part 5)

BrainMates

One example is the acquisition of Fox’s entertainment assets by Disney, which left Fox’s sports and news broadcast assets to be managed as a separate corporation. This is the last article in our 5 part series. We hope you found the series insightful and it gave you some good tips to plan for the lifecycle of your product.

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Top Mobile Product Manager Job Roles (+Candidate Spotlight)

Userpilot

This article shares exciting mobile product manager roles and showcases standout candidates in the field. She seeks opportunities in mobile games, interactive entertainment, and data-driven product management. Want to advance your career in mobile product management or find top talent for your team?

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The Simple Storytelling Hack to Drive Action in Sales

Business of Software Conference

Why Storytelling is a Business Superpower Stories are much more than just entertainment for businesses, especially in software: People Remember Stories Better: Stories actually release chemicals in our brains (like oxytocin, cortisol, and dopamine).

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Landing Pages That Sell

UX Planet

Otherwise, you risk entertaining users briefly before they leave, and that’s not the goal, right? Here’s an old but still relevant and popular article about what “more” actually means: 7 Magic “Mores” to Improve UX/UI The promise of reward is the reason to continue. But remember, this must be based on marketing analysis.

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A day in the Life of Jamie Parkins, Senior Product Manager at JustGiving

Mind the Product

I’d love to see more articles that touch on that.”. The guest can be from any background – technology, entertainment, government, the arts. Jamie has seen how, at those moments, stakeholders can start losing faith and that, as a product manager, he has to manage the situation. It’s food for the soul.“.